Dodge is a secondary attribute that affects a character's ability to evade physical attacks.
The higher the dodge value, the more likely a player can completely avoid a physical attack.
A player character's dodge attribute can be seen on the Character Window.
A character's dodge attribute is affected by the Dexterity Attribute. Raising a character's dexterity will also raise the dodge attribute.
There are separate attributes to dodge critical attacks and dodge Chi Kung attacks.